Chapter 2.9 : Presentation and Feedbacks
On 3/7/2017, we had a presentation on our ideas with 5 major lecturers. Here are the feedback given by them :
LECTURER 1
LECTURER 2
LECTURER 3 & 4
The plan now is to think and find other methods beside Projection Mapping that touches on game installations. Will update more soon
LECTURER 1
- Make the game more fun.
- It is okay to approach local content, but it is risky as well.
- Use the local elements, and combine it with my own story to create a unique artefact.
- Approaching education as a focus is risky. Try to focus on entertainment, as that is my goal for this final project.
- Find a balance between the two.
LECTURER 2
- Think deeper - Relate your story/idea with the media, How does the story is told.
- Think of the outcome of the project, will it be controversial?
- He suggested a local interactive designer, Fairus Sulaimain, who has done some installations that mixes traditional and technology elements together.
LECTURER 3 & 4
- Why Projection Mapping? The setting is limited, huge scale.
- How does Projection Mapping contribute to the story?
- What's the ultimate goal? Preserving culture? Entertainment?
- Think of other outcomes.
The plan now is to think and find other methods beside Projection Mapping that touches on game installations. Will update more soon
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